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Research Article
Open access IJEP 1 (2)

A SYSTEMATIC REVIEW ON GAME BASED LEARNING

  1. Ministry of National Education
IJEP Volume 1, Issue 2, pp. 13-20 Published 27 December 2020
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Abstract

Games play a significant role in the developmental areas for humans. For instance, children spend most of their times playing games. Thus with the help of games, children gain life experiences that supports them to develop in multiple areas. Furthermore, due to the fact that games affect individuals in physical, cognitive and social areas there has been many studies conveyed on game and learning. To add more, games are proven to improve motivation for learning. With the improvements in technology, recent changes have brought educational innovations into our lives. Educational games are considered as one of the most recent assets to help learners create meaningful learning experiences. Considering the utility of the games in the classrooms, it is significant to keep up with changes in the literature. The aim of this study is to examine the studies published in Turkey between 2007 and 2020 by carrying out a systematic literature review, and to determine the perspective of these studies and variables. Within the scope of this study, studies on game and learning were examined in six main areas: characteristics of the authors, years of publication, grades and the classes, research kinds, methods and, models used. It was revealed that the quantitative models (87.5%) were preferred more compared to qualitative models (12.5%). Within the scope of this study, only Google Scholar database was used and although foreign studies were mentioned, they were not examined. In addition, this review study only subjects the articles and theses that were published in Turkey between 2007-2020. Considering the importance of game and learning, it is thought that it would be appropriate to plan future studies in the light of the information in this article.

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